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Saga - Cinematic Design
Saga is a cinematic design project I worked on early in 2022 to create a real-time cinematic workflow for myself, try new tools like Vive...
Fran Vergara
15 feb 20231 Min. de lectura
44 visualizaciones
0 comentarios


An approach to Photogrammetry; The new generation of photo realism
Photogrammetry in videogames is not a new concept, we were using it for years. This tool is a quick way to add realism and detail to the...
Fran Vergara
27 jul 20213 Min. de lectura
132 visualizaciones
0 comentarios
![Creation and Setup of Realistic Rocks for AAA Games in Unreal Engine [Tutorial]](https://static.wixstatic.com/media/7ac747_3f168fa4b5d6492286b43cb154e89529~mv2.jpg/v1/fill/w_333,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/7ac747_3f168fa4b5d6492286b43cb154e89529~mv2.webp)
![Creation and Setup of Realistic Rocks for AAA Games in Unreal Engine [Tutorial]](https://static.wixstatic.com/media/7ac747_3f168fa4b5d6492286b43cb154e89529~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_avif,quality_auto/7ac747_3f168fa4b5d6492286b43cb154e89529~mv2.webp)
Creation and Setup of Realistic Rocks for AAA Games in Unreal Engine [Tutorial]
Creation and Setup of Realistic Rocks for AAA Games in Unreal Engine
Fran Vergara
9 jul 20219 Min. de lectura
737 visualizaciones
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